T95E6 Tank Guide: Characteristics, Tactics, and Equipment
T95E6 rare American tank, which you can get after completing the event WoT Global map campaign. Is it worth taking it, what is it and what is the ideal battle tactic? We tell you in detail.
Content:
- Characteristics T95e6
- Firepower
- Survivability
- Mobility and spotting
- Equipment selection
- Crew training
- Consumables Selection
- Results
Characteristics T95e6
T95E6 - American medium tank level X. Let's start the review by tradition with the survivability of technology. The strength of the machine is 2,150 units. This is the highest score among classmates.
Hull reservation – 114/50/19 mm, tower – 342/76/50 mm. The hull seems to be penetrated by everyone, but with the tower, everything is not so simple. After looking at the numbers, I want to believe in good armor, but it's worth seeing the structure of this very tower. The commander's turret is very strong, even with such a booking indicator, all tankers will shoot through the tank, aiming exclusively at it. The view is quite good – 410 meters. If desired, it can be strengthened to make playing on open cards more comfortable. The maximum speed is good, familiar for medium-level tanks, and does not go beyond the limit. The speed of rotation of the tower is 36 degrees per second, the hull – 46 degrees/s. The tank weighs 40.91/44 tons. The engine power is 750 horsepower. After making simple calculations, the specific power of the car is determined – 18.33 hp/t. The average score among classmates, but we have already realized that sometimes the numbers and values in the actual battle may not match.
Firepower T95e6
Our tank has a good damage rating of 400/400/515 units. This is the top result among odnoklassniki, which is good news. Armor penetration is indicated by an indicator of 258/340/60 mm. Very good.
A rate of fire of 7.50 rounds/min results in 3000 damage per minute. This is the best result among classmates. The mixing time with patch 0.9.15 is set to 2 seconds, and the spread is reduced to 0.38 meters. This is good news.
The gun has a vertical aiming angle of -9 degrees. Such a downward slope is very good, you should not forget about it and use it against enemy equipment.
Thus, the tank has a pretty good gun with a good DPM as well.
Survivability T95e6
The forehead of the hull dances only periodically, and then if you fight from the relief, while the sides will also not tank, thereby the hull is most often worth hiding. But the tower is superbly armored, and it is impossible to break through it even with gold shells, that is, you can tank well from the tower, however, there is a "bucket" on the tower, which is why you can't tank confidently, and you need to move often so that you don't hit it. However, it will be more difficult to get from the relief to the "bucket" in the battle.
Mobility and spotting T95e6
The tank drives fast enough, that is, we get anywhere without any problems, and we conduct an active battle well. The tank turns well too, thereby we can twist opponents well.
Spotting T95e6
Equipment selection T95e6
Slot Machine | Equipment | Features |
1 |
Gun Rammer |
Despite the fact that our damage per minute is already good, there is never too much of it, so the choice is obvious. |
2 |
Vertical Stabilizer |
With the help of this module, we will get even more comfortable accuracy and the ability to deal damage many times more comfortably. |
3 |
Improved Ventilation |
We have the best overview in the game and this module is enough to bring it out, and even get a good increase to other tank parameters. |
Crew training T95e6
You should download perks on the T95E6 adhering to the same considerations, but do not forget that we have only four crew members at our disposal, and the commander additionally performs the role of a radio operator.
Role | 1 | 2 | 3 | 4 | 5 |
COMMANDER |
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GUNNER |
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DRIVER |
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LOADER |
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Consumables Selection T95e6
Slot Machine | Consumables |
Features |
1 |
Large repair kit |
Action: Repair of all damaged modules. +10% to the speed of module repair (the bonus is valid for the entire battle, regardless of whether the consumable was used or not) Preparation time: 90 seconds. It is debited after the battle, if it was used at least once. Cost: 20 000. |
2 |
Large first aid kit |
Action: Treats all wounded tankers. -5% of the stun time and +15% to protect the crew from injuries (the bonus is valid for the entire battle, regardless of whether the consumable was used or not). It can be used repeatedly. Preparation time: 90 seconds. It is debited after the battle, if it was used at least once. Cost: 20 000.
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3 |
Case of Cola |
Action: +10% to all skills of the entire crew until the end of the battle. Fully expended in one battle. For each battle, you need to buy a new one. Cost: 20 000. |
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Results
For those who play on the T95E6, the tactics of combat will be somewhat peculiar and at the same time quite difficult. The fact is that it is extremely undesirable for us to engage in close combat with the enemy, it is best to keep a decent distance, so there is much less chance of getting damage, because even if you get into the glare, it is more difficult to hit you at a decent distance.
Do not forget that the T95E6 medium tank is the owner of good dynamics, but while the enemy is distracted by one of your allies, you can go around it and shoot it on board. You also need to do this very carefully, keeping an eye on the situation around, not forgetting that artillery can shoot at you, etc.
At the same time, if you had to get close to the enemy, try to play from the tower on T95E6 WoT, showing it with a frontal projection, making a shot and rolling into cover. A good declination of the gun makes it possible for such gameplay, but you should not try to surpass someone in damage per minute, our American does it badly.
Another tip, on T95E6 World of Tanks, always try to dance, if you can't completely hide the bulky silhouette, so the chance of a ricochet on us increases and the commander's turret will be much more difficult to target. Never let the enemy get on board and even more so in the stern, there is absolutely no armor here and even a seedy firefly with a stock gun can knock down precious strength points for us.